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41. Corporation asset safety - how to redeem assets? - in EVE General Discussion [original thread]
Greygal wrote: I see nothing there, as the assets were delivered automatically once the 20 day hold was over. Is there a bill under Wallet -> Corporation Wallet -> Bills?
- by Eli Stan - at 2016.10.04 16:53:43
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42. Corporation asset safety - how to redeem assets? - in EVE General Discussion [original thread]
I've no personal experience with the asset safety system. But I'm curious - what do you see when you go to the corp UI, then Assets tab, then Safety sub-tab? https://support.eveonline.com/hc/en-us/article_attachments/204183839/Safety_corp.PNG
(...
- by Eli Stan - at 2016.10.04 15:49:52
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43. Sticky:JB-007 Techincal Issues - 2016-10-01 - in EVE Alliance Tournament Discussion [original thread]
Lady Arrien wrote: Was there a stream of the third system? I was trying to watch recordings of some of the matches that were delayed. Looks like you can get the recordings here: https://www.twitch.tv/isdstar2/videos/all
- by Eli Stan - at 2016.10.04 15:42:58
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44. NPC starter corp crashes the AT party - in EVE Alliance Tournament Discussion [original thread]
A curious thing happened this past weekend. A number of characters still in their NPC starter corp - Center for Advanced Studies to be exact - experienced the Alliance Tournament in person for the first time. We won two matches and lost two match...
- by Eli Stan - at 2016.10.03 21:17:36
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45. What cruisers to make? - in EVE General Discussion [original thread]
Omen Caracal Vexor Stabber
- by Eli Stan - at 2016.09.24 19:18:52
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46. Imagine for 1 second there was no........... - in EVE General Discussion [original thread]
What would be the point? You describe SISI which hardly has any players except for AT practice and mass tests.
- by Eli Stan - at 2016.09.16 19:25:49
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47. From one newbie to all the up and coming Alpha clone newbies - in EVE General Discussion [original thread]
Lacori wrote: Josh Sharvas wrote: 3. Consider sticking with an NPC corp for FIVE YEARS I think that's excessive, but that's just me. I fly with people still in their NPC corp after 10+ years, so it's a bit conservative from my perspect...
- by Eli Stan - at 2016.09.14 22:49:30
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48. From one newbie to all the up and coming Alpha clone newbies - in EVE General Discussion [original thread]
As somebody who never joined a corp yet has a killboard similar to Remiel Pollard's (ironically who is much more of a solo PVP player than I am) here's my socialization advice to starting players: No matter what, you'll be interacting in this...
- by Eli Stan - at 2016.09.14 19:04:10
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49. REDDIT - DEDDIT - in EVE General Discussion [original thread]
Serene Repose wrote: The ultimate insult. An issue with the new "event" (standings loss) and the "announcement" they're "investigating" appears in REDDIT by FALCON and not HERE. Don't pee down my back and tell me it's raining. Love you guys. ....
- by Eli Stan - at 2016.09.13 19:34:14
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50. 'Weapon Accuracy Score" - in EVE General Discussion [original thread]
We need a Ship Evasion Score overview column.
- by Eli Stan - at 2016.09.12 18:57:59
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51. Watch Lists in High Sec - in EVE General Discussion [original thread]
DioKahn wrote: The changes to Watch Lists have affected highsec wars and mercenary work. It's almost annoying just looking for a war target. Camping Jita is not my idea of fun. Locator agents say the same thing whether the target is offline or ...
- by Eli Stan - at 2016.09.06 22:07:13
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52. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
EvilweaselSA wrote: it occurs to me that freighters are another ideal thing for this (well, besides that they will now die en masse) you train up your npc freighter alt, fit bulkheads on it, and then let it go alpha you lose the ship bonuses ...
- by Eli Stan - at 2016.09.01 00:31:35
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53. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Roenok Baalnorn wrote: snip 1. Eve already has undesireables. 2. True, remains to be seen if this will increase player counts. 3. If an alliance can organize a thousand+ players to engage in a single system which produces TIDI - more p...
- by Eli Stan - at 2016.08.31 22:02:10
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54. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Soltys wrote: I'd add another constraint: - cannot inject skills This should be reserved for subbed accounts only. Disagree - let them inject 500m carrier skills to their heart's content. Doesn't matter if they can never train them.
- by Eli Stan - at 2016.08.31 19:34:59
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55. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Zockhandra wrote: Okay, so what happens when you need to evac your stuff from a pos/Citadel. But then you cant fly your x ship. Better activate a PLEX first. Quote: Or your in a super, but only you cant jump and you cant pay a sub because ...
- by Eli Stan - at 2016.08.31 19:02:07
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56. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Lunarstorm95 wrote: TigerXtrm wrote: Lunarstorm95 wrote: I feel im the only one that sees how this could turn into micro transactions SUPER quick.... You mean like... buying ISK? Oh wait... Uhm... buying SP? No... hang on. Buying too exp...
- by Eli Stan - at 2016.08.31 18:09:05
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57. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Teckos Pech wrote: Eli Stan wrote: Interesting. So far, I cannot think of any major objections. I will try to think of ways this can be abused, but barring that I don't see it being a bad thing. I think it'd be fine for unlimited Mega clon...
- by Eli Stan - at 2016.08.31 18:05:46
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58. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
thoryo darkstarz wrote: Q: What happens if my training queue contains Omega skills but I am in Alpha State? A: We will pause your training queue and it will need to be manually restarted once the Omega skills are removed or the subscription i...
- by Eli Stan - at 2016.08.31 18:00:09
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59. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Roenok Baalnorn wrote: 2) Im sure this will increase pvp targets. But you know how crafty eve players are. I can almost promise you that some alliance is going to become the blob of T1 ships and be like a swarm of locust. It doesnt matter if yo...
- by Eli Stan - at 2016.08.31 17:52:19
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60. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Zozoll Neblyn wrote: . If alpha state is not viewable, then soon killboards will lose their meaning. Since when have killboards had any meaning?
- by Eli Stan - at 2016.08.31 17:47:07
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